New PS5 upgrade might not be as big as we hoped, but will still cost a fortune | Gaming | Entertainment


With the Nintendo Switch 2 seemingly delayed until next year and no signs of a major mid-gen upgrade for the Xbox, it looks like Sony’s heavily rumoured PS5 Pro will be the big new console release of 2024. Indeed, a recent rumour suggested the console may launch around mid-September, although the previously reported November release date seems more realistic. Unfortunately, however, the upgraded PlayStation 5 console might not be quite as powerful as we all hoped. That’s according to a new leak, which was spotted following the release of the recent No Man’s Sky update.

According to X user ThatBomberBoi, the backend files for the latest No Man’s Sky update contain a new Graphics preset option for something called Trinity, which is the rumoured codename for the PS5 Pro.

Disappointingly, however, the preset only makes some very minor upgrades, bumping the water quality to Ultra and improving the resolution.

While this isn’t necessarily reflective of the true capabilities of the PS5 Pro, fans were hoping for a more substantial upgrade.

Of course, with the PS5 Pro yet to be announced, it’s too early to panic about the console’s potential.

It’s also worth noting that No Man’s Sky is an older games that was originally released on the PS4, and there’s no mention of any boost to the frame-rate.

Fingers crossed newer games will really take advantage of whatever the PS5 Pro is packing, especially with the console likely to be priced in the £400-£500 range.

According to the Sony documents, the PS5 Pro should perform about 45% faster than the current model. The larger GPU will reportedly use faster system memory to improve ray-tracing by up to three times.

The PS5 Pro CPU will be the same as the current model, but will have a mode that can increase performance by around 10%. 

“Trinity has a mode that targets 3.85GHz CPU frequency,” reads a report on The Verge. “Sony will offer developers the ability to pick between a ‘standard mode’ at 3.5GHz or the ‘high CPU frequency mode’ at 3.85GHz.”

Finally, developers will have access to more system memory with the PS5 Pro, which should make it easier to improve resolutions and increase frame-rates.

Games that deliver significant improvements will reportedly ship with a PS5 Pro Enhanced tag to make it easier for the customer to identify titles that utilise the console’s superior architecture.



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