Valorant Waylay new agent release time, date and update 10.04 patch notes | Gaming | Entertainment


Valorant fans are counting down to the release of new character Waylay on PS5, Xbox Series X|S and PC.

Valorant’s new agent has a March 5 release date and a 5pm GMT UK release time. It’s worth pointing out the release of Waylay will be staggered across regions, so exact launch times may vary.

The launch of Valorant’s newest agent will be accompanied by update 10.04, which should be available to download now.

Valorant update 10.04 makes a variety of bug fixes and gameplay tweaks, including changes to map rotation. 

For example, Ascent and Icebox will return to competitive and deathmatch queues, while Abyss and Bind are out.

Elsewhere, the developer has tweaks Ascent to give attackers some added safety at barrier drop when first approaching B Main.

As for Waylay, the new character hails from Thailand, and uses light to hurt enemies and enhance her abilities.

As you can see from the patch notes below, Waylay uses Refract to instantly lay down a beacon of light on the floor. By using Reactivate, Waylay can instantly travel back to the location without losing health as she travels.

Waylay’s other abilities include Saturate, which is a cluster of light that hinders nearby players by slowing weapon and movement speed.

You can check out the Valorant update 10.04 patch notes below…

Valorant update 10.04 patch notes…

AGENT UPDATES

New Agent Waylay

• Our newest Duelist, Waylay, is joining the roster from Thailand!

 – She’ll be released in a staggered rollout to all regions starting at 9:00 AM PT on March 5th.

Waylay Abilities

• Refract

 – INSTANTLY create a beacon of light on the floor.

 – REACTIVATE to speed back to your beacon as a mote of pure light. You are invulnerable as you travel.

• Light Speed

 – EQUIP to prepare for a burst of speed.

 – FIRE to dash forward twice.

 – ALT FIRE to dash once. Only your first dash can send you upward.

• Saturate

 – INSTANTLY throw a cluster of light that explodes upon contact with the ground, HINDERING nearby players with a powerful movement and weapon slow.

• Hinder

 – Applies a debuff that SLOWS which impacts:

  – Fire Rate

  – Recoil Recovery

  – Equip Time

  – Reload Speed

  – Movement Speed

  – Jump Speed

  – Convergent Paths

 – EQUIP to focus your prismatic power. FIRE to create an afterimage of yourself that projects a beam of light. After a brief delay, you gain a powerful speed boost and the beam expands, HINDERING other players in the area.

MAP UPDATES

Map Rotation

• Ascent and Icebox are back IN the COMPETITIVE and DEATHMATCH queues.

• Abyss and Bind are OUT of the COMPETITIVE and DEATHMATCH queues.

• Ascent

 – While bullet penetration is a meaningful system that rewards map knowledge and situational execution, we feel like the weapon spam here at barrier drop is currently creating unhealthy gameplay and frustrating experiences.

 – This change will give Attackers some added safety at barrier drop when first approaching B Main.

• B Main

 – Changed part of the B Main wall along B Lane to non-pennable.

GAMEPLAY SYSTEMS UPDATES

• Combat Report

 – Overhauled visuals of the detailed damage breakdown panel to be more organised and intuitive.

BUG FIXES

Agents

• Neon

 – Checked in a more systemic fix to an issue where Neon could jiggle her head up and down while sliding if mashing strafing inputs.

• Fade

 – Fixed an issue where Fade’s hands got stuck in place if she crouched while holding Nightfall out.

• Competitive

 – Fixed an issue where the Rank Shield icon on the Match History page would disappear after playing a non-Competitive game.



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